But they can become a bit overblown, and buckle under the weight of their own ambition. Its titles, under the directorship of David Cage, are often conceptually magnificent, and rarely like anything else you find on consoles.
Having the restrictions of the Lucasfilm quality control team behind Quantic Dream could be beneficial too. Could the stars of stage and screen be coaxed towards Quantic Dream’s cinematic storytelling style, or even some actors already seen popping up elsewhere in the Star Wars franchise? The late David Bowie played two characters in the studio’s first game, The Nomad Soul, and offered ten original songs for its soundtrack. Beyond: Two Souls, for all its faults, offered two stellar performances from Elliot Page and Willem Defoe. It’s worth noting that Quantic Dream has been able to attract familiar Hollywood stars to its work previously. And certainly while the trailer has plenty of action, there's an unsettling creepiness in the presentation, and a sense of foreboding quite unlike what we usually see from the family-friendly Star Wars universe. You’d imagine that commitment to storytelling is what would have attracted Disney to the studio and could lead to a different take on Star Wars in games, focusing less on lightsabers and blasters and more on mystery, intrigue and branching dialogue. So, what could the Quantic Dream Star Wars game look like?įrom Farenheit (Indigo Prophecy) up to the impressive recent effort of Detroit: Become Human, Quantic Dream has always worked on narrative-focused games rather than action-oriented titles.
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It’s not much to go on at the moment, but with the Star Wars license now free from the clutches of exclusivity at EA, and Quantic Dream cut loose from its Sony ties, the studios' involvement with such a rich universe opens up intriguing gaming possibilities.Īnalysis: a Quantic Dream Star Wars game blueprint